GPU Pro 360 : guide to image space /

This book gathers all the content from the GPU Pro series (Vols 1-7; 2010-2016) into a convenient single source anthology covering image space in computer graphics. It covers ready-to-use ideas and procedures that can help solve many computer graphics programming challenges. The 15 articles by leadi...

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Bibliographic Details
Group Author: Engel, Wolfgang F. (Editor)
Published: CRC Press, Taylor & Francis Group,
Publisher Address: Boca Raton, FL :
Publication Dates: [2019]
Literature type: Book
Language: English
Subjects:
Summary: This book gathers all the content from the GPU Pro series (Vols 1-7; 2010-2016) into a convenient single source anthology covering image space in computer graphics. It covers ready-to-use ideas and procedures that can help solve many computer graphics programming challenges. The 15 articles by leading programmers contained in this volume focus on the poweer and convenience of working in screen space--
Item Description: "An A K Peters Book"
Carrier Form: xiii, 217 pages : illustrations (chiefly color), forms ; 24 cm
Bibliography: Includes bibliographical references.
ISBN: 9781138484351 (hardback) :
1138484350 (hardback)
Index Number: T385
CLC: TP391.41
Call Number: TP391.41/G766-7
Contents: Image space -- "Anisotropic kuwahara filtering -- On the GPU" -- "Edge anti-aliasing by post-processing" -- "Environment mapping with Floyd-Steinberg halftoning" -- "Hierarchical item buffers for granular occlusion culling" -- "Realistic depth of field in postproduction" -- "Real-time screen space cloud lighting" -- "Screen-space subsurface scattering" -- Image space -- "The skylanders SWAP force -- Depth-of-field shader" -- Simulating partial occlusion -- Second-depth antialiasing -- Practical framebuffer compression -- "Coherence-enhancing filtering on the GPU" -- Image space -- Screen-space grass -- "Screen-space deformable meshes via CSG with per-pixel linked lists" -- Bokeh effects on the SPU.