Building blocks of tabletop game design : an encyclopedia of mechanisms /

This book compiles hundreds of tabletop gaming mechanisms, organized by category. Each mechanism includes a description of how it works, a discussion of its pros and cons, a discussion of how it can be implemented, and examples of specific games that use it. This book aims to be used as a starting p...

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Bibliographic Details
Main Authors: Engelstein, Geoffrey
Group Author: Shalev, Isaac
Published: CRC Press,
Publisher Address: Boca Raton, FL :
Publication Dates: [2020]
Literature type: Book
Language: English
Subjects:
Summary: This book compiles hundreds of tabletop gaming mechanisms, organized by category. Each mechanism includes a description of how it works, a discussion of its pros and cons, a discussion of how it can be implemented, and examples of specific games that use it. This book aims to be used as a starting point for beginning game designers, as well as a guidebook for more experienced gamers.--adapted from publisher's description.
Item Description: Includes "Game index."
Carrier Form: xxiii, 491 pages : illustrations ; 23 cm
Bibliography: Includes bibliographical references.
ISBN: 9781138365490 (paperback : alkaline paper) :
1138365491 (paperback : alkaline paper)
9781138365520 (hardcover : alkaline paper)
1138365521 (hardcover : alkaline paper)
9780429773761 (ebook)
0429773765 (ebook)
Index Number: GV1312
CLC: G891
Call Number: G891/E576
Contents: Game structure -- Turn order and structure -- Actions -- Resolution -- Game end and victory -- Uncertainty -- Economics -- Auctions -- Worker placement -- Movement -- Area control -- Set collection -- Card mechanisms.