Building blocks of tabletop game design : an encyclopedia of mechanisms /
This book compiles hundreds of tabletop gaming mechanisms, organized by category. Each mechanism includes a description of how it works, a discussion of its pros and cons, a discussion of how it can be implemented, and examples of specific games that use it. This book aims to be used as a starting p...
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Main Authors: | |
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Group Author: | |
Published: |
CRC Press,
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Publisher Address: | Boca Raton, FL : |
Publication Dates: | [2020] |
Literature type: | Book |
Language: | English |
Subjects: | |
Summary: |
This book compiles hundreds of tabletop gaming mechanisms, organized by category. Each mechanism includes a description of how it works, a discussion of its pros and cons, a discussion of how it can be implemented, and examples of specific games that use it. This book aims to be used as a starting point for beginning game designers, as well as a guidebook for more experienced gamers.--adapted from publisher's description. |
Item Description: | Includes "Game index." |
Carrier Form: | xxiii, 491 pages : illustrations ; 23 cm |
Bibliography: | Includes bibliographical references. |
ISBN: |
9781138365490 (paperback : alkaline paper) : 1138365491 (paperback : alkaline paper) 9781138365520 (hardcover : alkaline paper) 1138365521 (hardcover : alkaline paper) 9780429773761 (ebook) 0429773765 (ebook) |
Index Number: | GV1312 |
CLC: | G891 |
Call Number: | G891/E576 |
Contents: | Game structure -- Turn order and structure -- Actions -- Resolution -- Game end and victory -- Uncertainty -- Economics -- Auctions -- Worker placement -- Movement -- Area control -- Set collection -- Card mechanisms. |