Social simulation for a digital society : applications and innovations in computational social science /
Social Simulation for a Digital Society provides a cross-section of state-of-the-art research in social simulation and computational social science. With the availability of big data and faster computing power, the social sciences are undergoing a tremendous transformation. Research in computational...
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Group Author: | |
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Published: |
Springer,
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Publisher Address: | Cham : |
Publication Dates: | [2019] |
Literature type: | Book |
Language: | English |
Series: |
Springer Proceedings in Complexity,
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Subjects: | |
Summary: |
Social Simulation for a Digital Society provides a cross-section of state-of-the-art research in social simulation and computational social science. With the availability of big data and faster computing power, the social sciences are undergoing a tremendous transformation. Research in computational social sciences has received considerable attention in the last few years, with advances in a wide range of methodologies and applications. Areas of application of computational methods range from the study of opinion and information dynamics in social networks, the formal modeling of resource us |
Item Description: | Chapter 9: Governance of Transitions. A Simulation Experiment on Urban Transportation. |
Carrier Form: | viii, 218 pages : illustrations (some color) ; 25 cm. |
Bibliography: | Includes bibliographical references and index. |
ISBN: |
9783030302979 3030302970 |
Index Number: | H61 |
CLC: | C03 |
Call Number: | C03/S678 |
Contents: |
Intro; Contents; Chapter 1: Social Simulation for a Digital Society: Introduction; References; Part I: Philosophical and Technical Considerations; Chapter 2: Ontological Politics in a World of Political Ontologies: More Realistic (Human) Agents for the Anthropocene?; Introduction; Complex Problems and the Integration Imperative; Agent-Based Models and Qualitative Inquiry; A Philosophical and Sociological Critique; ABM's Methodological Individualism; Simplification Versus Messy Reality; Colonisation, Collaboration and Depictions Otherwise; Conclusion; References. Chapter 3: The Art of Iterating: Update-Strategies in Agent-Based SimulationIntroduction; Background; Agent-Based Simulation; A Discrete Game: Prisoners Dilemma; A Continuous Game: Heroes & Cowards; Related Research; A New Terminology; ABS Properties; ABS Update-Strategy: Sequential; ABS Update-Strategy: Parallel; ABS Update-Strategy: Concurrent; ABS Update-Strategy: Actor; ABS Toolkits; Case Studies; Prisoners Dilemma; Heroes & Cowards; Conclusion and Future Research; References; Chapter 4: Using Parallel Computing to Improve the Scalability of Models with BDI Agents; Introduction. Related WorksCognitive Agent Architectures; Parallelization of a Simulation; Parallel Cognitive and Emotional Architecture; Case Study; Conclusion; References; Part II: Applications to Norm Diffusion and Collective Action; Chapter 5: Information Diffusion as a Mechanism for Natural Evolution of Social Networks; Introduction; Model Design; Link Formation; Centrality as Influence; Preferential Attachment; Equivalent Influence; Link Decay; Model Proof of Concept: Social License to Operate; Model Validation and Discussion; Concluding Remarks; References. Discussion and OutlookReferences; Chapter 8: The Venezuelan System of Potato Production: A Simulation Model to Understand Roots of Deficiencies; Introduction; The Venezuelan System of Production of Potatoes and Potato Seeds; The Growing of Potatoes and Potato Seeds; Actors and Resources of the Potato Production System; The SocLab Model of the SPP; Analysis of the Model; Structural Analysis; Simulation Results; Steadiness of the Actual Configuration; Towards a Fair SPP; Discussion and Conclusion; References; Part III: Applications in Geography and Urban Development. |