Algorithmic and architectural gaming design : implementation and development /
"This book discusses the most recent advances in the field of video game design, with particular emphasis on practical examples of gaming development as well as the design, implementation, and testing of actual games"--Provided by publisher.
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Corporate Authors: | |
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Group Author: | ; ; |
Published: |
IGI Global,
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Publisher Address: | Hershey, Pa. : |
Publication Dates: | 2012. |
Literature type: | eBook |
Language: | English |
Subjects: | |
Online Access: |
http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-4666-1634-9 |
Summary: |
"This book discusses the most recent advances in the field of video game design, with particular emphasis on practical examples of gaming development as well as the design, implementation, and testing of actual games"--Provided by publisher. |
Carrier Form: | PDFs (429 pages) : illustrations |
Bibliography: | Includes bibliographical references. |
ISBN: | 9781466616356 (ebook) |
Access: | Restricted to subscribers or individual electronic text purchasers. |
Index Number: | GV1469 |
CLC: | G898.3 |
Contents: | 1. Co-ordinating formations: a comparison of methods / Jussi Laasonen, Jouni Smed -- 2. Adapting pathfinding with potential energy / Thomas Hartley -- 3. Behavior trees: introduction and memory-compact implementation / Bj orn Knafla, Alex J. Champandard |