Understanding virtual reality : interface, application, and design /

Understanding Virtual Reality arrives at a time when the technologies behind virtual reality have advanced to the point that it is possible to develop and deploy meaningful, productive virtual reality applications. The aim of this thorough, accessible exploration is to help you take advantage of thi...

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Bibliographic Details
Main Authors: Sherman, William R
Corporate Authors: Elsevier Science & Technology
Group Author: Craig, Alan B
Published: Morgan Kaufmann,
Publisher Address: San Francisco, CA :
Publication Dates: 2003.
Literature type: eBook
Language: English
Series: Morgan Kaufmann series in computer graphics and geometric modeling
Subjects:
Online Access: http://www.sciencedirect.com/science/book/9781558603530
Summary: Understanding Virtual Reality arrives at a time when the technologies behind virtual reality have advanced to the point that it is possible to develop and deploy meaningful, productive virtual reality applications. The aim of this thorough, accessible exploration is to help you take advantage of this moment, equipping you with the understanding needed to identify and prepare for ways VR can be used in your field, whatever your field may be. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as the underlying technologies evolve. Y
Carrier Form: 1 online resource (xxiv, 582 pages, [16] pages of plates) : illustrations (some color).
Bibliography: Includes bibliographical references (pages 541-556) and index.
ISBN: 9780080520094
008052009X
Index Number: QA76
CLC: TP11
Contents: Introduction to virtual reality -- VR : the medium -- Interface to the virtual world : output -- Rendering the virtual world -- Interacting with the virtual world -- The virtual reality experience -- Experience design : applying VR to a problem -- The future of virtual reality.