Narrative pleasures in young adult novels, films and video games
Stories are told today through many formats and young interpreters bring multimedia experience to bear on every narrative format they encounter. In this book, twelve young people read a novel, watch a film and play a video game from beginning to end. Their responses inform a new framework of contemp...
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Main Authors: | |
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Published: |
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Literature type: | Electronic Software eBook |
Language: | English |
Series: |
Critical approaches to children's literature
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Subjects: | |
Online Access: |
http://www.palgraveconnect.com/doifinder/10.1057/9780230316621 |
Summary: |
Stories are told today through many formats and young interpreters bring multimedia experience to bear on every narrative format they encounter. In this book, twelve young people read a novel, watch a film and play a video game from beginning to end. Their responses inform a new framework of contemporary themes of narrative comprehension. 'A remarkable piece of scholarship that combines stringent empirical research with profound theoretical thinking.' - Maria Nikolajeva, Professor of Education, University of Cambridge, UK. |
Item Description: |
Electronic book text. Epublication based on: 9780230293007, 2011. |
Carrier Form: | 272 p. |
Audience: | Undergraduate. |
ISBN: |
9780230293007 9780230316621 : 023031662X : |
CLC: | I106-61 |
Contents: | Acknowledgements Asking the Questions: How We Understand Stories Beginning: Designing the Project Thinking It Through: Theoretical Frameworks Paying Attention: Provisional Observations and Inferences Entering the Fiction: The Subjunctive and the Deictic Centre Orienting: Finding the Way Forward Filling Gaps: Inferences, Closure, and Affect Linking Making Progress or Making Do: The Unconsidered Middle Concluding: Reaching Provisional and Final Judgements Inhabiting the Story: Comparative Perspectives Understanding Narrative Interpretation References Appendix: Details of Groups and Sessions Index. |