Mastering Blender

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Bibliographic Details
Main Authors: Mullen Tony 1971-
Published: Wiley Pub.,
Publisher Address: Indianapolis, Ind.
Publication Dates: c2009.
Literature type: Book
Language: English
Series: Serious skills
Subjects:
Carrier Form: xxi, 425 p., [24] p. of plates: ill. (some col.) ; 24 cm. +1 CD-ROM (4 3/4 in.)
ISBN: 9780470407417 (paper/cd-rom)
0470407417 (paper/cd-rom)
Index Number: TP391
CLC: TP391.41
Call Number: TP391.41/M958-1
Contents: Includes index.
pt. 1. Mastering blender 3D. Controlling your environment -- Sculpting and retopo workflow -- Creating realistic images with UV textures and node-based materials -- Video compositing with nodes -- Working with the video sequence editor -- pt. 2. Mastering blender python. Python for the impatient -- Python scripting for blender -- The many-headed snake: other uses of python in blender -- pt. 3. Mastering the blender game engine. Creating assets for the blender game engine -- Making things happen in the game engine -- Python power in the blender game engine.