Real-time shader programming : covering DirectX 9.0 /

Now that PC users have entered the realm of programmable hardware, graphics programmers can create 3D images and animations comparable to those produced by RenderMan's procedural programs-but in real time. Here is a book that will bring this cutting-edge technology to your computer. Beginning w...

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Bibliographic Details
Main Authors: Fosner, Ron
Corporate Authors: Elsevier Science & Technology
Published: Morgan Kaufmann Publishers,
Publisher Address: San Francisco :
Publication Dates: 2003.
Literature type: eBook
Language: English
Series: Morgan Kaufmann series in computer graphics and geometric modeling
Subjects:
Online Access: http://www.sciencedirect.com/science/book/9781558608535
Summary: Now that PC users have entered the realm of programmable hardware, graphics programmers can create 3D images and animations comparable to those produced by RenderMan's procedural programs-but in real time. Here is a book that will bring this cutting-edge technology to your computer. Beginning with the mathematical basics of vertex and pixel shaders, and building to detailed accounts of programmable shader operations, Real-Time Shader Programming provides the foundation and techniques necessary for replicating popular cinema-style 3D graphics as well as creating your own real-time procedural
Item Description: Title from title screen.
Includes link to companion web site.
Title from website (viewed Jan. 12, 2006).
Carrier Form: 1 online resource.
Bibliography: Includes bibliographical references and index.
ISBN: 9780080515908
0080515908
Index Number: T385
CLC: TP391.41
Contents: Preface -- Chapter 1: Introduction -- Chapter 2: Preliminary Math -- Chapter 3: Mathematics of Lighting and Shading Chapter 4: Introduction to Shaders -- Chapter 5: Shader Set Up in DirectX -- Chapter 6: Shader Tools and Resources -- Chapter 7: Shader Buffet -- Chapter 8: Shader Reference (Part I: Vertex Shader Reference and Part II: Pixel Shader Reference) References -- Index -- About the Author -- About the CD-ROM.