The persistence of code in game engine culture /
With its unique focus on video game engines, the data-driven architectures of game development and play, this innovative textbook examines the impact of software on everyday life and explores the rise of engine-driven culture. Through a series of case studies, Eric Freedman lays out a clear methodol...
Saved in:
Main Authors: | |
---|---|
Published: |
Routledge, Taylor & Francis Group,
|
Publisher Address: | New York, NY : |
Publication Dates: | 2020. |
Literature type: | Book |
Language: | English |
Subjects: | |
Summary: |
With its unique focus on video game engines, the data-driven architectures of game development and play, this innovative textbook examines the impact of software on everyday life and explores the rise of engine-driven culture. Through a series of case studies, Eric Freedman lays out a clear methodology for studying the game development pipeline, and uses the video game engine as a pathway for media scholars and practitioners to navigate the complex terrain of software practice. Examining several distinct software ecosystems that include the proprietary efforts of Amazon, Apple, Capcom, Epic |
Carrier Form: | ix, 199 pages : illustrations ; 24 cm |
Bibliography: | Includes bibliographical references (pages [171]-191) and index. |
ISBN: |
9781138353381 1138353388 9781138353398 1138353396 |
Index Number: | GV1469 |
CLC: | G898.3-05 |
Call Number: | G898.3-05/F853 |