Designing for kids : creating for playing, learning, and growing /

Designers, especially design students, rarely have access to children or their worlds when creating products, images, experiences and environments for them. Therefore, fine distinctions between age transitions and the day-to-day experiences of children are often overlooked. Designing for Kids brings...

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Bibliographic Details
Main Authors: Castella, Krystina (Author)
Published: Routledge,
Publisher Address: New York, NY :
Publication Dates: 2019.
Literature type: Book
Language: English
Subjects:
Summary: Designers, especially design students, rarely have access to children or their worlds when creating products, images, experiences and environments for them. Therefore, fine distinctions between age transitions and the day-to-day experiences of children are often overlooked. Designing for Kids brings together all a designer needs to know about developmental stages, play patterns, age transitions, playtesting, safety standards, materials and the daily lives of kids, providing a primer on the differences in designing for kids versus designing for adults. Research and interviews with designers, social scientists and industry experts are included, highlighting theories and terms used in the fields of design, developmental psychology, sociology, cultural anthropology and education. This textbook includes more than 150 color images, helpful discussion questions and clearly formatted chapters, making it relevant to a wide range of readers. It is a useful tool for students in industrial design, interaction design, environmental design and graphic design with children as the main audience for their creations.
Carrier Form: x, 466 pages : color illustrations ; 25 cm
Bibliography: Includes bibliographical references (pages 436-450) and index.
ISBN: 9781138290754
1138290750
9781138290761
1138290769
Index Number: NK1520
CLC: TB47
Call Number: TB47/C348
Contents: The research and design process -- Child development. Development stages -- Physical development -- Cognitive development -- Social and emotional development -- Childhood today. Play -- Education -- Spaces -- Media and technology.