The pleasures of computer gaming:essays on cultural history, theory and aesthetics

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Bibliographic Details
Group Author: Swalwell Melanie 1972-; Wilson Jason 1974-
Published: McFarland & Co.,
Publisher Address: Jefferson, N.C.
Publication Dates: c2008.
Literature type: Book
Language: English
Subjects:
Carrier Form: vi, 197 p.: ill. ; 23 cm.
ISBN: 9780786435951 (softcover : alk. paper)
078643595X (softcover : alk. paper)
Index Number: G899
CLC: G899-05
Call Number: G899-05/P724
Contents: Includes bibliographical references and index.
Little Jesuses and *@#?-off robots: on cybernetics, aesthetics, and not being very good at Lego Star Wars -- Gaming/gambling: addiction and the videogame experience -- Forbidden pleasures: cheating in computer games -- Movement and kinaesthetic responsiveness: a neglected pleasure -- "Participation TV": videogame archaeology and new media art -- The navigator's experience: an examination of the spatial in computer games -- Wargaming and computer games: fun with the future -- Gameplay as thirdspace.