Grounded innovation : strategies for inventing smart products /

How will you design the next big thing? And the thing after that? And after that.? This book can help, by providing practical techniques for the innovation process which consists of invention and investigation. Smart products are popping up everywhere and we are constantly presented with newer, bett...

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Bibliographic Details
Main Authors: Holmquist, Lars Erik, 1966- (Author)
Corporate Authors: Elsevier Science & Technology.
Published: Morgan Kaufmann,
Publisher Address: Waltham, MA :
Publication Dates: 2012.
Literature type: eBook
Language: English
Subjects:
Online Access: http://www.sciencedirect.com/science/book/9780123859464
Summary: How will you design the next big thing? And the thing after that? And after that.? This book can help, by providing practical techniques for the innovation process which consists of invention and investigation. Smart products are popping up everywhere and we are constantly presented with newer, better 'things' that enhance our everyday lives - the pace continually speeding up. Efficiency of creativity mixed with designing within budgetary and business culture parameters is difficult on a good day. This book provides extensive examples of products that did and didn't make it to consumers and why so that you can learn from the mistakes of others rather than your own. The author also offers a succinct framework for idea generation, prototyping and testing and what to do when you get unexpected results. *Wide variety of examples show how novel technical and conceptual innovations became commercial breakthroughs *Provides guidelines to innovation in a new technical environment including prototyping and testing *Discusses how to innovate within the cultural or financial parameters of a business.
Carrier Form: 1 online resource (218 pages) : color illustrations
Bibliography: Includes bibliographical references and index.
ISBN: 9780123859464
0123859468
Index Number: QA76
CLC: TP36
Contents: Understanding digital artifacts -- Innovation : making a change in the world -- Inquiry : finding out how things are -- Invention : creating something new -- Prototyping : finding out if (and how) it works -- Materials -- Interaction : surfaces for input and output -- Networking : when things get connected -- Sensing : being aware of the context -- Proactivity : products that decide for themselves -- Creating digital products : mashing it up and getting it out there.