Algorithms and networking for computer games
Algorithms and Networking for Computer Games is an essential guide to solving the algorithmic and networking problems of modern commercial computer games, written from the perspective of a computer scientist. Combining algorithmic knowledge and game-related problems, the authors discuss all the comm...
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Published: |
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Literature type: | Electronic eBook |
Language: | English |
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Online Access: |
http://onlinelibrary.wiley.com/book/10.1002/0470029757 |
Summary: |
Algorithms and Networking for Computer Games is an essential guide to solving the algorithmic and networking problems of modern commercial computer games, written from the perspective of a computer scientist. Combining algorithmic knowledge and game-related problems, the authors discuss all the common difficulties encountered in game programming. |
Carrier Form: | 1 online resource (xx, 264 pages) : illustrations |
Bibliography: | Includes bibliographical references (pages 247-254) and index. |
ISBN: |
0470029749 9780470029749 0470029757 9780470029756 |
Index Number: | QA76 |
CLC: | TP319:G899 |
Contents: | Random numbers -- Tournaments -- Game trees -- Path finding -- Decision-making -- Modelling uncertainty -- Communication layers -- Compensating resource limitations -- Cheating prevention. |