Algorithms and networking for computer games

Algorithms and Networking for Computer Games is an essential guide to solving the algorithmic and networking problems of modern commercial computer games, written from the perspective of a computer scientist. Combining algorithmic knowledge and game-related problems, the authors discuss all the comm...

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Bibliographic Details
Main Authors: Smed, Jouni
Group Author: Hakonen, Harri
Published:
Literature type: Electronic eBook
Language: English
Subjects:
Online Access: http://onlinelibrary.wiley.com/book/10.1002/0470029757
Summary: Algorithms and Networking for Computer Games is an essential guide to solving the algorithmic and networking problems of modern commercial computer games, written from the perspective of a computer scientist. Combining algorithmic knowledge and game-related problems, the authors discuss all the common difficulties encountered in game programming.
Carrier Form: 1 online resource (xx, 264 pages) : illustrations
Bibliography: Includes bibliographical references (pages 247-254) and index.
ISBN: 0470029749
9780470029749
0470029757
9780470029756
Index Number: QA76
CLC: TP319:G899
Contents: Random numbers -- Tournaments -- Game trees -- Path finding -- Decision-making -- Modelling uncertainty -- Communication layers -- Compensating resource limitations -- Cheating prevention.