Instinctive computing /

This book attempts to connect artificial intelligence to primitive intelligence. It explores the idea that a genuinely intelligent computer will be able to interact naturally with humans. To form this bridge, computers need the ability to recognize, understand and even 'have' instincts sim...

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Bibliographic Details
Main Authors: Cai, Yang (Author)
Published: Springer,
Publisher Address: London :
Publication Dates: [2016]
Literature type: Book
Language: English
Subjects:
Summary: This book attempts to connect artificial intelligence to primitive intelligence. It explores the idea that a genuinely intelligent computer will be able to interact naturally with humans. To form this bridge, computers need the ability to recognize, understand and even 'have' instincts similar to humans. The author organizes the book into three parts. He starts by describing primitive problem-solving, discussing topics like default mode, learning, tool-making, pheromones and foraging. Part two then explores behavioral models of instinctive cognition by looking at the perception of motion and event patterns, appearance and gesture, behavioral dynamics, figurative thinking, and creativity. The book concludes by exploring instinctive computing in modern cybernetics, including models of self-awareness, stealth, visual privacy, navigation, autonomy, and survivability. 0'Instinctive Computing' reflects upon systematic thinking for designing cyber-physical systems and it would be a stimulating reading for those who are interested in artificial intelligence, cybernetics, ethology, human-computer interaction, data science, computer science, security and privacy, social media, or autonomous robots.
Carrier Form: xiv, 391 pages : illustrations (some color) ; 24 cm
Bibliography: Includes bibliographical references (pages 373-382) and index.
ISBN: 9781447172765
1447172760
Index Number: Q335
CLC: TP18
Call Number: TP18/C133
Contents: Part I: Primitive Problem Solving -- Introduction -- Default Mode -- Pheromone Trials -- Foraging Behaviors -- Primitive Learning -- Tool Making -- Part II: Instinctive Cognition -- Motion and Events -- Sensuality -- The Euphoria Circuit -- Describing Faces -- Figurative Thinking -- Machine Creativity -- Part III: Evolving Cybernetics -- Self-Awareness -- Stealth -- Visual Privacy -- Navigating and Covering -- Autonomy -- Survivability.