Coding in video games /

"Relevant images match informative text in this introduction to coding in video games. Intended for students in kindergarten through third grade"--

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Bibliographic Details
Main Authors: Noll, Elizabeth (Author)
Published: Bellwether Media,
Publisher Address: Minneapolis, MN :
Publication Dates: 2019.
Literature type: Book
Language: English
Series: Blastoff! readers. Coding is everywhere
Subjects:
Summary: "Relevant images match informative text in this introduction to coding in video games. Intended for students in kindergarten through third grade"--
Carrier Form: 24 pages : color illustrations ; 24 cm.
Audience: Ages 5 to 8.
Grades K to 3.
Bibliography: Includes bibliographical references and index.
ISBN: 9781626178366
1626178364
9780531131282
0531131289
9781618914804
1618914804
Index Number: QA76
CLC: G624.313
Call Number: G624.313/N793
Contents: Coding in video games -- The history of coding in video games -- How does coding work in video games? -- Glossary -- To learn more.