Emotions and affect in human factors and human-computer interaction /

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Bibliographic Details
Corporate Authors: Elsevier Science & Technology.
Group Author: Jeon, Myounghoon
Published: Academic Press is an imprint of Elsevier,
Publisher Address: London, United Kingdom :
Publication Dates: 2017.
Literature type: eBook
Language: English
Subjects:
Online Access: https://www.sciencedirect.com/science/book/9780128018514
Item Description: Includes index.
Carrier Form: 1 online resource
Bibliography: Includes bibliographical references and index.
ISBN: 9780128018798
0128018798
Index Number: QA76
CLC: TP11
Contents: I. FOUNDATIONS OF AFFECTIVE SCIENCES -- 1. Emotions and Affect in Human Factors and Human-Computer Interaction: Taxonomy, Theories, Approaches, and Methods / Myounghoon Jeon -- Introduction -- Definition and Taxonomy -- Mechanisms and Theories -- Approaches to Affective Sciences in HF/HCI -- Methodologies -- Issues and Future Works -- Conclusions -- References -- 2. Neural Mechanisms of Emotions and Affect / Joshua M. Carlson -- Introduction -- Techniques Used in the Study of Affective Neuroscience -- Emotional Appraisal and Recognition -- Emotional Reactivity: Immediate and Long-term Functions -- Emotional Feelings and Their Functions -- Emotion Regulation -- Individual Differences -- Brief Overview of Other Emotions -- Conclusions -- References -- 3. Mood Effects on Cognition: Affective Influences on the Content and Process of Information Processing and Behavior / Joseph P. Forgas -- Introduction -- Background -- Theories of Affect Congruence.
Emphasis on Memory: The Associative Network Theory -- Misattribution: The Affect-as-Information Theory -- Toward an Integration: The Affect Infusion Model -- Evidence for Mood Congruence in Thinking and Behavior -- The Assimilation/Accommodation Model -- Mood Effect on Memory Performance -- Mood Effects on Judgmental Accuracy -- Mood Effects on Skepticism and the Detection of Deception -- Mood Effects on Stereotyping -- Mood Effects on Interpersonal Strategies -- Summary and Conclusions -- References -- 4. Cross-Cultural Similarities and Differences in Affective Processing and Expression / James A. Russell -- Developing a New Conceptual Framework -- Subjective Conscious Experience -- Information Processing -- Facial Expression -- Conclusions -- References -- Further Reading -- 5. On the Moral Implications and Restrictions Surrounding Affective Computing / Justin P. Slattery -- Prologue: A Bit of Dialogue from Interstellar (2014).
A Brief History of a Probably False Dichotomy, Oversimplified -- Three Issues in Support of Affective Computing -- Potential Affective Abuse Involving Computing Machinery -- Conclusion: The Standard Ethical Limits Apply -- References -- II. FRAMEWORKS OF AFFECTIVE SCIENCES IN HUMAN FACTORS AND HUMAN-COMPUTER INTERACTION -- 6. Design and Emotional Experience / Bruce Hanington -- Introduction -- The Evolution of Emotion in Design and Human-Computer Interaction -- Theoretical Perspectives on Emotion in Design and Human-Computer Interaction -- Emerging Methods in Design and Emotion -- References -- Further Reading -- 7. From Ergonomics to Hedonomics: Trends in Human Factors and Technology -- The Role of Hedonomics Revisited / Peter A. Hancock -- From Ergonomics to Hedonomics: Trends in Human Factors and Technology -- The Current Millennium -- From Hedonomic Fulfillment to Collective Goals -- Conclusions -- References -- Further Reading.
8. An Approach Through Kansei Science / Toshimasa Yamanaka -- From kansei to Kansei Engineering -- What is Kansei? -- Represents Mind+ Five Mouths -- Kansei Function -- Sharing Awareness = Kansei Communication -- Kansei in Design and Brain Science -- A Sample Study Using SD Evaluation and Brain Imaging -- Discussion and Conclusions -- References -- Further Reading -- 9. Affective Computing: Historical Foundations, Current Applications, and Future Trends / Tania Roy -- Affective Computing History -- Affect Sensing -- Affect Generation -- Applications -- Ethical Considerations -- Future Directions -- References -- Further Reading -- III. METHODOLOGIES: INTRODUCTION AND EVALUATION OF TECHNIQUES -- 10. Affect/Emotion Induction Methods / Myounghoon Jeon -- Introduction -- Emotion Induction Methods -- References -- Further Reading -- 11. Affect Measurement: A Roadmap Through Approaches, Technologies, and Data Analysis / Winslow Burleson.
Affect, Emotions, and Measurement -- Gathering Data: Approaches and Technologies -- Data Handling: Sampling, Filtering, and Integration -- Data Analysis -- Summary -- References -- 12. The Role of Registration and Representation in Facial Affect Analysis / Andrea Cavallaro -- Introduction -- Spatial Analysis -- Spatiotemporal Analysis -- Conclusions -- References -- 13. On Computational Models of Emotion Regulation and Their Applications Within HCI / Tibor Bosse -- Introduction -- Background -- Computational Modeling -- A Computational Model of Emotion Regulation -- Simulation Results -- Applications Within HCI -- Conclusions -- References -- IV. APPLICATIONS: CASE STUDIES AND APPLIED EXAMPLES -- 14. Evolution of Emotion Driven Design / Oya Demirbilek -- Background -- How Emotional Experience Works -- Emotion Driven Design -- Look -- Feel -- Sound -- Positive Emotions -- Pleasure -- Positive Emotion Triggers.
Technological Advances and the Collection of Emotional Data -- Reading Human Emotions -- Concluding Remarks -- References -- Further Reading -- 15. Affective Human-Robot Interaction / Sujan Pakala -- Introduction -- Affective HRI as a Field of Study -- Humans as Social Entities -- Robots as Social Entities -- Application of Affective HRI -- Conclusions -- References -- Further Reading -- 16.Computational Modeling of Cognition-Emotion Interactions: Theoretical and Practical Relevance for Behavioral Healthcare / Eva Hudlicka -- Introduction -- Background Information -- State-of-the-art in Modeling Emotion-Cognition Interaction -- Modeling Mechanisms of Psychopathology and Therapeutic Action -- Potential of Model-enhanced Therapeutic Games -- Summary and Conclusions -- References -- 17. Emotions in Driving / Myounghoon Jeon -- Introduction -- Driving Behavior Models -- Literature on Affect-related Driving Research.
Empirical Research on State Affect and Interventions -- Research Agenda and Future Works -- Conclusions -- References -- V. EMERGING AREAS -- 18. Positive Technology, Computing, and Design: Shaping a Future in Which Technology Promotes Psychological Well-Being / Rafael A. Calvo -- Introduction -- The Emergence of Positive Psychology as the New "Science of Happiness" -- Perspectives on Happiness -- Using Positive Psychology Principles in Technology Design: The Emergence of Well-being Design -- A Research Agenda -- Conclusions -- References -- 19. Subliminal Perception or "Can We Perceive and Be Influenced by Stimuli That Do Not Reach Us on a Conscious Level?" / Andreas Riener -- Human Capacity for Information Processing -- Terminology and Taxonomy -- Review of Related Work -- Exploratory Studies in the Automotive Domain -- Conclusions -- References -- 20. Physiological Computing and Intelligent Adaptation / Stephen H. Fairclough -- Introduction.
Measurement and Classification -- Intelligent Adaptation -- Conclusions -- References -- 21. Aesthetic Computing / Paul A. Fishwick -- Overview -- Context -- Personal Experiences and Influences -- Aesthetic Computing: Turning Computers Inside-Out -- Why Aesthetic Computing? -- History of the Aesthetic Computing Field -- Toward Software as Embodied Experience -- Art and Design as Creative Influences for Embodied Formal Languages -- Embodied Computing Using Serious Gaming -- Collaborative Roles, Usability, and Experience -- Toward a Method of Aesthetic Computing -- New Connections -- Disciplinary and Technical Challenges -- Summary: The Argument for Embodied Formal Language -- Where to Learn More about Aesthetic Computing -- References -- Further Reading.