Fundamentals of wearable computers and augmented reality /

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Bibliographic Details
Group Author: Barfield, Woodrow (Editor)
Published: CRC Press, Taylor & Francis Group,
Publisher Address: Boca Raton, FL :
Publication Dates: [2016]
Literature type: Book
Language: English
Edition: Second edition.
Subjects:
Carrier Form: xviii, 721 pages : illustrations (some color) ; 24 cm
Bibliography: Includes bibliographical references and index.
ISBN: 9781482243505
1482243504
Index Number: QA76
CLC: TP368.33
TP11
Call Number: TP11/F981/2nd ed.
Contents: Section I. Introduction. Wearable computers and augmented reality: musings and future directions / Woodrow Barfield -- Wearable computing: meeting the challenge / Thad Starner -- Intimacy and extimacy: ethics, power, and potential of wearable technologies / Patricia Flanagan, Despina Papadopoulos, and Georgina Voss -- Section II. Technology. Head-mounted display technologies for augmented reality / Kiyoshi Kiyokawa -- Optics for smart glasses, smart eyewear, augmented reality, and virtual reality headsets / Bernard Kress -- Image-based geometric registration for zoomable cameras using precalibrated information / Takafumi Taketomi -- Visual tracking for augmented reality in natural environments / Suya You and Ulrich Neumann -- Urban visual modeling and tracking / Jonathan Ventura and Tobias Ḧollerer -- Scalable augmented reality on mobile devices: applications, challenges, methods, and software / Xin Yang and K.T. Tim Cheng -- Haptic augmented reality: taxonomy, research status, and challenges / Seokhee Jeon, Seungmoon Choi, and Matthias Harders.
Section III. Augmented Reality. Location-based mixed and augmented reality storytelling / Ronald Azuma -- Dimensions of spatial sound and interface styles of audio augmented reality: whereware, wearware, and everyware / Michael Cohen -- Applications of audio augmented reality: wearware, everyware, anyware, and awareware / Michael Cohen and Julían Villegas -- Recent advances in augmented reality for architecture, engineering, and construction applications / Amir H. Behzadan, Suyang Dong, and Vineet R. Kamat -- Augmented reality human-robot interfaces toward augmented robotics / Maki Sugimoto -- Use of mobile augmented reality for cultural heritage / John Krogstie and Anne-Cecilie Haugstvedt -- Applications of augmented reality for the automotive industry / Vincent Gay-Bellile, Steve Bourgeois, Dorra Larnaout, and Mohamed Tamaazousti -- Visual consistency in augmented reality compositing / Jan Fischer -- Applications of augmented reality in the operating room / Ziv Yaniv and Cristian A. Linte -- Augmented reality for image-guided surgery / Marta Kersten-Oertel, Pierre Jannin, and D. Louis Collins -- Section IV. Wearable Computers and Wearable Technology. Soft skin simulation for wearable haptic rendering / Gabriel Cirio, Alvaro G. Perez, and Miguel A. Otaduy -- Design challenges in real wearable computers / Attila Reiss and Oliver Amft -- E-textiles in the apparel factory: leveraging cut-and-sew technology toward the next generation of smart garments / Lucy E. Dunne, Cory Simon, and Guido Gioberto -- Garment devices: integrating energy storage into textiles / Kristy Jost, Genevieve Dion, and Yury Gogotsi -- Collaboration with wearable computers / Mark Billinghurst, Carolin Reichherzer, and Allaeddin Nassani.