V-learning:distance education in the 21st century through 3D virtual learning environments
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Main Authors: | |
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Corporate Authors: | |
Group Author: | ; |
Published: |
Springer,
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Publisher Address: | Dordrecht London |
Publication Dates: | 2010. |
Literature type: | Book |
Language: | English |
Subjects: | |
Online Access: |
http://dx.doi.org/10.1007/978-90-481-3627-8 |
Carrier Form: | 1 online resource (xv, 182 p.): ill. |
ISBN: |
9789048136278 904813627X 9789048136209 (hbk.) 9048136202 (hbk.) |
Index Number: | G434 |
CLC: | G434 |
Contents: |
Includes bibliographical references and indexes. Foreword; Acknowledgment; Contents; 1 Distance Learning in the 21st Century; 2 Millennials and Why They Fail in Distance Learning Environments; 3 The Power of Serious Games in Education and Why We Are at a Critical Crossroads in Distance Education; 4 Use of Virtual Learning Environments in Distance Education; 5 Serious Games, Simulations, and Case-Based Reasoning; 6 The Role of Synchronous Interactions Within Higher Education Distance Education Courses; 7 Presence, Identity, Self-Representation, and Perspective Taking Within Virtual Online Courses. |