Programming with Quartz : 2D and PDF graphics in Mac Os X /

Written by members of the development team at Apple, Programming with Quartz is the first book to describe the sophisticated graphics system of Mac OS X. By using the methods described in this book, developers will be able to fully exploit the state-of-the-art graphics capabilities of Mac OS X in th...

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Bibliographic Details
Main Authors: Gelphman, David
Corporate Authors: Elsevier Science & Technology
Group Author: Laden, Bunny
Published: Elsevier Morgan Kaufmann,
Publisher Address: Amsterdam ; Boston :
Publication Dates: 2006.
Literature type: eBook
Language: English
Series: The Morgan Kaufmann Series in Computer Graphics
Subjects:
Online Access: http://www.sciencedirect.com/science/book/9780123694737
Summary: Written by members of the development team at Apple, Programming with Quartz is the first book to describe the sophisticated graphics system of Mac OS X. By using the methods described in this book, developers will be able to fully exploit the state-of-the-art graphics capabilities of Mac OS X in their applications, whether for Cocoa or Carbon development. This book also serves as an introduction to 2D graphics concepts, including how images are drawn and how color is rendered. It includes guidance for working with PDF documents, drawing bitmap graphics, using Quartz built-in color managemen
Carrier Form: 1 online resource (xxviii, 668 pages) : illustrations (chiefly color).
Bibliography: Includes bibliographical references and index.
ISBN: 0080459633
9780080459639
Index Number: T385
CLC: TP391.41
Contents: Preface; 2. Introducing Quartz 2D; 3. Quartz 2D Drawing Basics; 4. Using Quartz 2D in Cocoa; 5. Using Quartz 2D in Carbon; 6. The Quartz Coordinate System and Coordinate Transforms; 7. Drawing with Paths; 8. Color, Alpha Transparency, and the Quartz Graphics State; 9. Data Providers and Data Consumers; 10. Drawing Images; 11. Image Masking; 12. Working with PDF Documents; 13. Quartz Memory Management Concepts; 14. Creating Bits; 15. Text; 16. Advanced Drawing Features; 17. Supporting PostScript Input Data; 18. Performance and Debugging; 19. Cocoa Application Topics and Tips; 20. Carbon Appli