Understanding virtual reality : interface, application, and design /
This book helps users take advantage of the ways they can identify and prepare for the applications of VR in their field. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as underlying technologies evolve.
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Main Authors: | |
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Corporate Authors: | |
Group Author: | |
Published: |
Morgan Kaufmann,
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Publisher Address: | Amsterdam : |
Publication Dates: | [2019]. |
Literature type: | eBook |
Language: | English |
Edition: | Second edition. |
Series: |
The Morgan Kaufmann series in computer graphics
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Subjects: | |
Online Access: |
https://www.sciencedirect.com/science/book/9780128009659 |
Summary: |
This book helps users take advantage of the ways they can identify and prepare for the applications of VR in their field. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as underlying technologies evolve. |
Carrier Form: | 1 online resource (1 volume). |
Index Number: | QA76 |
CLC: | TP11 |
Contents: | Pt. 1. What is virtual reality? -- pt. 2. Virtual reality systems -- pt. 3. Applied virtual reality. |