Understanding virtual reality : interface, application, and design /

This book helps users take advantage of the ways they can identify and prepare for the applications of VR in their field. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as underlying technologies evolve.

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Bibliographic Details
Main Authors: Sherman, William R.
Corporate Authors: Elsevier Science & Technology.
Group Author: Craig, Alan B.
Published: Morgan Kaufmann,
Publisher Address: Amsterdam :
Publication Dates: [2019].
Literature type: eBook
Language: English
Edition: Second edition.
Series: The Morgan Kaufmann series in computer graphics
Subjects:
Online Access: https://www.sciencedirect.com/science/book/9780128009659
Summary: This book helps users take advantage of the ways they can identify and prepare for the applications of VR in their field. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as underlying technologies evolve.
Carrier Form: 1 online resource (1 volume).
Index Number: QA76
CLC: TP11
Contents: Pt. 1. What is virtual reality? -- pt. 2. Virtual reality systems -- pt. 3. Applied virtual reality.