DHM and posturography /
DHM and Posturography explores the body of knowledge and state-of-the-art in digital human modeling, along with its application in ergonomics and posturography. The book provides an industry first introductory and practitioner focused overview of human simulation tools, with detailed chapters descri...
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Corporate Authors: | |
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Group Author: | ; |
Published: |
Academic Press,
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Publisher Address: | London : |
Publication Dates: | 2019. |
Literature type: | eBook |
Language: | English |
Subjects: | |
Online Access: |
https://www.sciencedirect.com/science/book/9780128167137 |
Summary: |
DHM and Posturography explores the body of knowledge and state-of-the-art in digital human modeling, along with its application in ergonomics and posturography. The book provides an industry first introductory and practitioner focused overview of human simulation tools, with detailed chapters describing elements of posture, postural interactions, and fields of application. Thus, DHM tools and a specific scientific/practical problem - the study of posture - are linked in a coherent framework. In addition, sections show how DHM interfaces with the most common physical devices for posture analysis. Case studies provide the applied knowledge necessary for practitioners to make informed decisions. Digital Human Modelling is the science of representing humans with their physical properties, characteristics and behaviors in computerized, virtual models. These models can be used standalone, or integrated with other computerized object design systems, to design or study designs, workplaces or products in their relationship with humans. |
Carrier Form: | 1 online resource (xxxvi, 823 pages) : illustrations |
ISBN: |
9780128168837 0128168838 9780128167137 0128167130 |
Index Number: | TA166 |
CLC: | TB18 |
Contents: |
Front Cover; DHM and Posturography; DHM and Posturography; Copyright; Contents; Contributors; Preface; Acronyms; Glossary; I -- Introduction; References; 2 -- Why do we need digital human models?; 1. Introduction; 2. A short review on the DHM development; 3. Fields of DHM; 3.1 Anthropometrical models; 3.1.1 JACK; 3.1.2 Safework/Human Builder; 3.1.3 RAMSIS; 3.1.4 SANTOS; 3.2 Biomechanical models; 3.3 Physiological medical models; 3.3.1 Cognitive models; 3.3.2 ACT-R; 3.3.3 Soar; 3.3.4 QN-MHP; 4. SAE-DHM conferences; 4.1 History of the conferences; 4.2 Content of the conferences 4.2.1 General Modeling Aspects4.2.2 Areas of Application; 5. Technical development in the context of DHMs; 5.1 Specific measurement tools and the results of their application; 5.1.1 Measurement of the anthropometry; 5.1.2 Measurement of posture and motion; Mechanoelectric method; Marker-based method; Markerless procedures; Modeling posture and movement; 5.2 Consideration of new technologies; 5.3 Confusion of the various model lines; 5.3.1 Example: modeling of motion generation; 5.3.2 Confusion with physiological medical models; 5.4 Modelling of the hand; 6. Conclusion; References Further readingII -- Human simulation tools; 3 -- Siemens Jack; 1. Introduction; 2. Jack simulation environments; 2.1 The Jack portfolio; 2.1.1 Jack for NX (CAD); 2.1.2 Teamcenter visualization Jack; 2.1.3 Process simulate human; 3. The Jack human model; 3.1 Jack and anthropometry; 3.1.1 Figure definition; 3.1.2 Anthropometric databases; 4. Task simulation with Jack; 4.1 The task simulation builder framework; 4.1.1 Natural instruction interface; 4.1.2 Planning-the task execution engine; 4.1.3 Immediate ergonomic reporting; 5. Virtual reality and motion capture; 6. Analysis capability 6.1 Collaborative robotics7. Conclusion; References; 4 -- Human Solutions RAMSIS; 1. Introduction; 2. RAMSIS application process; 2.1 Digital representation of the customer market; 2.2 Simulation of task-specific interactions; 2.3 Ergonomic interaction analyses; 3. Conclusion; References; 5 -- Task-based digital human simulation with Editor for Manual work Activities -- Basic functionalities, application ... ; 1. Backstory and development of editor for manual work activities; 2. Basic methodology; 3. Functions; 3.1 Planning and design; 3.2 Simulation and visualization 3.3 Evaluation and documentation4. Applications and future work; 4.1 Fields of application; 4.2 Future work; References; 6 -- Santos: An integrated human modeling and simulation platform; 1. Introduction; 2. Benefits of human simulation; 3. Virtual mockups and digital twins; 4. Kinematic model; 5. Behavior-induced posture prediction; 6. Physics-based simulations: predictive dynamics; 6.1 Predictive dynamics; 6.2 Task execution; 7. Strength limits and fatigue modeling; 8. Hand modeling; 9. Scenario generation; 10. Stability and balance; 11. Injury prediction; 12. Artificial intelligence |