Game production studies /

Saved in:
Bibliographic Details
Group Author: Sotamaa, Olli; S?velch, Jan
Published: Amsterdam University Press,
Publisher Address: Amsterdam :
Publication Dates: [2021]
Literature type: Book
Language: English
Series: Games and play ; 10
Subjects:
Carrier Form: 355 pages : illustrations : 24 cm.
Bibliography: Includes bibliographical references (pages [309]-345) and index.
ISBN: 9789463725439
9463725431
Index Number: GV1469
CLC: G898.3
Call Number: G898.3/G192-5
Contents: Machine generated contents note:
Labour --
Hobbyist Game Making Between Self-Exploitation and Self-Emancipation /
Self-Making and Game Making in the Future of Work /
Should I Stay or Should I Go? The Circulations and Biographies of French Game Workers in a `Global Games' Era /
Intermediating the Everyday: Indie Game Development and the Labour of Co-Working Spaces /
Development --
Game Developers Playing Games: Instrumental Play, Game Talk, and Preserving the Joy of Play /
Game Development Live on Twitch: Observations of Practice and Educational Synergies /
Unity Production: Capturing the Everyday Game Maker Market /
More Than One Flop from Bankruptcy: Rethinking Sustainable Independent Game Development /
Publishing & Monetization --
How to Study Game Publishers: Activision Blizzard's Corporate History /
Who Creates Microtransactions: The Production Context of Video Game Monetization /
Regulating In-Game Monetization: Implications of Regulation on Games Production /
Regional Perspectives --
Promises of the Periphery: Producing Games in the Communist and Transformation-Era Czechoslovakia /
Construction and Negotiation of Entrepreneurial Subjectivities in the Polish Video Game Industry /
The Development of Greater China's Games Industry: From Copying to Imitation to Innovation /