Video games as culture : considering the role and importance of video games in contemporary society /
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Main Authors: | |
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Group Author: | |
Published: |
Routledge, Taylor & Francis Group,
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Publisher Address: | Abingdon, Oxon : |
Publication Dates: | 2018. |
Literature type: | Book |
Language: | English |
Series: |
Routledge advances in sociology ;
241 |
Subjects: | |
Carrier Form: | xiv, 194 pages : illustrations, form ; 24 cm. |
Bibliography: | Includes bibliographical references and index. |
ISBN: |
9781138655119 (paperback) : 1138655112 (paperback) 9781138655102 (hardcover) 1138655104 (hardcover) 9781315622743 (electronic book) 1315622742 (electronic book) 9781317223924 (ePub ebook) 1317223926 (ePub ebook) 9781317223931 (PDF ebook) 1317223934 (PDF ebook) 9781317223917 (Mobipocket ebook) 1317223918 (Mobipocket ebook) |
Index Number: | GV1469 |
CLC: | G898.3-05 |
Call Number: | G898.3-05/M977 |
Contents: | Introduction : contemporary culture through the lens of video games -- The emergence and consolidation of video games as culture -- Video games and agency within neoliberalism and participatory culture -- Video games as experience -- Video games beyond escapism : empathy and identification -- Video gamers and (post-)identity -- Conclusion : this is not a video game, or is it? |