Video games as culture : considering the role and importance of video games in contemporary society /

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Bibliographic Details
Main Authors: Muriel, Daniel
Group Author: Crawford, Garry
Published: Routledge, Taylor & Francis Group,
Publisher Address: Abingdon, Oxon :
Publication Dates: 2018.
Literature type: Book
Language: English
Series: Routledge advances in sociology ; 241
Subjects:
Carrier Form: xiv, 194 pages : illustrations, form ; 24 cm.
Bibliography: Includes bibliographical references and index.
ISBN: 9781138655119 (paperback) :
1138655112 (paperback)
9781138655102 (hardcover)
1138655104 (hardcover)
9781315622743 (electronic book)
1315622742 (electronic book)
9781317223924 (ePub ebook)
1317223926 (ePub ebook)
9781317223931 (PDF ebook)
1317223934 (PDF ebook)
9781317223917 (Mobipocket ebook)
1317223918 (Mobipocket ebook)
Index Number: GV1469
CLC: G898.3-05
Call Number: G898.3-05/M977
Contents: Introduction : contemporary culture through the lens of video games -- The emergence and consolidation of video games as culture -- Video games and agency within neoliberalism and participatory culture -- Video games as experience -- Video games beyond escapism : empathy and identification -- Video gamers and (post-)identity -- Conclusion : this is not a video game, or is it?