Point-based graphics /

This book will present the latest research results in point-based computer graphics. After an overview of the key issues, affordable 3D scanning devices will be discussed and new concepts for the mathematical representation of point-sampled shapes will be presented. Then the authors will describe me...

Full description

Saved in:
Bibliographic Details
Corporate Authors: Elsevier Science & Technology
Group Author: Gross, Markus, 1963; Pfister, Hanspeter
Published: Morgan Kaufmann,
Publisher Address: Amsterdam ; Boston :
Publication Dates: 2007.
Literature type: eBook
Language: English
Series: The Morgan Kaufmann series in computer graphics
Subjects:
Online Access: http://www.sciencedirect.com/science/book/9780123706041
Summary: This book will present the latest research results in point-based computer graphics. After an overview of the key issues, affordable 3D scanning devices will be discussed and new concepts for the mathematical representation of point-sampled shapes will be presented. Then the authors will describe methods for high-performance and high-quality rendering of point models, including advanced shading, anti-aliasing, and transparency. The book will also present efficient data structures for hierarchical rendering on modern graphics processors (GPUs). In addition it will address methods for geometri
Carrier Form: 1 online resource (xxii, 525 pages) : illustrations (some color).
Bibliography: Includes bibliographical references (pages 475-514) and index.
ISBN: 9780123706041
0123706041
9780080548821
0080548822
Index Number: T385
CLC: TP391.41
Contents: 1. Introduction (Gross, Pfister) -- 2. A Historical Perspective (Levoy) -- 3. Acquisition -- 4. Foundations and Representations -- 5. Digital Processing -- 6. Rendering -- 7. Physics Based Animation -- 8. Selected Topics -- 9. Outlook (Gross, Pfister) -- Bibliography -- Index.