Becoming a video game artist : from portfolio design to landing the job /
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Main Authors: | |
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Published: |
CRC Press, an imprint of the Taylor & Francis Group, an Informa business,
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Publisher Address: | Boca Raton : |
Publication Dates: | [2017] |
Literature type: | Book |
Language: | English |
Subjects: | |
Item Description: | Includes index. |
Carrier Form: | xxviii, 219 pages : color illustrations ; 23 cm |
ISBN: |
9781138824935 (paperback : alkaline paper) : 1138824933 (paperback : alkaline paper) |
Index Number: | N7433 |
CLC: | G898.3 |
Call Number: | G898.3/P359 |
Contents: | General concepts and skills -- Introduction to being an animator -- Introduction to being a character artist -- Introduction to being a concept artist -- Introduction to being an environment artist -- Introduction to being technical artist -- Introduction to being a user interface artist -- Introduction to being a visual effects artist -- General portfolio theory and application -- Crafting an animation portfolio -- Crafting a character art portfolio -- Crafting an concept art portfolio -- Crafting an environmental art portfolio -- Crafting a technical art portfolio -- Crafting a user interface artist portfolio -- Crafting a visual effects art portfolio -- Application and interviewing. |