Hey whipple, squeeze this : the classic guide to creating great advertising /

"Hey Whipple, Squeeze This, has helped generations of young creatives in advertising make their mark in the field. The lessons about writing and art direction contained in 5 previous editions of Whipple are still relevant. Creativity is still king. But students of the craft now need additional...

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Bibliographic Details
Main Authors: Sullivan, Luke
Group Author: Ramos, Anselmo
Published: Wiley,
Publisher Address: Hoboken, New Jersey :
Publication Dates: [2022]
Literature type: Book
Language: English
Edition: Fully updated sixth edition.
Subjects:
Summary: "Hey Whipple, Squeeze This, has helped generations of young creatives in advertising make their mark in the field. The lessons about writing and art direction contained in 5 previous editions of Whipple are still relevant. Creativity is still king. But students of the craft now need additional guidance to ply their craft in a digital-first world. This edition contains important new chapters and updates that explain how to create great advertising in any format, including viral video content for YouTube and TikTok, content-marketing, social media, digital campaigns, as well as traditional television, radio, print and outdoor ads"--
Carrier Form: xvi, 392 pages : illustrations ; 23 cm
Bibliography: Includes bibliographical references (pages 353-357) and index.
ISBN: 9781119819691
1119819695
Index Number: HF5825
CLC: F713.8
Call Number: F713.8/S949/6th ed.
Contents: Foreword / Anselmo Ramos -- Preface -- A brief history of why everybody hates advertising: And why you should try to get a job there -- The creative process: Or, why it's impossible to explain what we do to our parents -- Tell the truth and run: Saying the right thing the right way -- A Controlled Daydream: Concepting: coming up with ideas -- Brevity is the soul of wit: The art of copywriting -- The virtues of simplicity: Or, why it's hard to pound in a nail sideways -- Why is the bad guy always more interesting?: Storytelling, conflict, and brand platforms -- Rewiring your brain: Chasing ideas and making big creative leaps -- Viral, naughty, and rong: Getting noticed, getting talked about -- Advertising 2.0: Moving from analog into digital -- Make the idea bigger, not the logo: Or, why branded content is more interesting than advertising -- Concepting for the hive mind: Creating buzz with social marketing -- Everything that can be digital, will be: Creative techs, developers, and the mobile future -- Stopping people from going to the bathroom: Some advice on television and video -- Creative mind versus monkey mind: Or, managing time, energy, panic, and your creative mind -- Pecked to death by ducks: Presenting and protecting your work -- Just start World War III: What it takes to get into the business -- Advertising: the most fun you can have with your clothes on: Is this a great business or what?