Gaming innovations in higher education : emerging research and opportunities /

"This book explores how different gaming techniques can be used and harnessed within education to make learning activities more enjoyable and achievable. These approaches will provide an educational support network to reinforce the learner's behavior an

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Bibliographic Details
Main Authors: Costello, Robert, 1979-
Corporate Authors: IGI Global
Published: IGI Global,
Publisher Address: Hershey, Pa. :
Publication Dates: [2018]
Literature type: eBook
Language: English
Subjects:
Online Access: http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-2981-1
Summary: "This book explores how different gaming techniques can be used and harnessed within education to make learning activities more enjoyable and achievable. These approaches will provide an educational support network to reinforce the learner's behavior an
Carrier Form: 10 PDFs (x, 178 pages) : color illustrations
Bibliography: Includes bibliographical references and index.
ISBN: 9781522529828
Access: Restricted to subscribers or individual electronic text purchasers.
Index Number: LB2395
CLC: G64-39
Contents: Chapter 1. Socialisation of gamification -- Chapter 2. Learning theories within gamification -- Chapter 3. Mapping gamification -- Chapter 4. Educator model -- Chapter 5. Future direction of gamification within higher education.